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MORE - Discover
trending Rust projects by mentions on social networks.
The Awesome Rust feed
Depot - A Guide to Faster Rust Builds in CI
Is your Rust CI crawl-slow? Discover how to slash build times by 35% using cargo-nextest, sccache, and nightly features. Learn which optimizations actually work for large codebases.
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depot.dev
The next Chrome/Edge releases will credit the ~150 Rust crates they use
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// chromium-review.googlesource.com
Yesterday
127.0.0.0/8 has 16M loopback IPs going to waste, I gave each git branch its own
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// github.com
Package Management Namespaces
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// nesbitt.io
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VectorDB using dispersion models. Provides graph analysis, vector search and a energy-distribution stats for your vectors in one package.
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// Category Database
crates.io: an update to the malicious crate notification policy
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Popular Story
// blog.rust-lang.org
Ralph Giles has died (Xiph.org| Rust@Mozilla | Ghostscript)
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// www.linkedin.com
IronClaw: a Rust-based clawd that runs tools in isolated WASM sandboxes
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// github.com
Crates on crates.io bulk-generated by LLM
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// github.com
Rust 1.93.1 is out
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// blog.rust-lang.org
Awesome Rust Weekly Β» 503
Top Stories
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Thanks for All the Frames: Rust GUI Observations
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// tritium.legal
Show HN: rari, the rust-powered react framework
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// rari.build
The Future for Tyr, a Rust GPU Driver for Arm Mali Hardware
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// lwn.net
rpxy - A simple and ultrafast reverse-proxy serving multiple domain names with TLS termination
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// rpxy.io
vk-video 0.2.0: now a hardware decoding *and encoding* library with wgpu integration
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// github.com
Fyrox Game Engine 1.0.0 - Release Candidate 2
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// fyrox.rs
Rust implementation of Mistral's Voxtral Mini 4B Realtime runs in your browser
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// github.com
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OpenMLS
Rust implementation of the Messaging Layer Security (MLS) protocol
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Microsoft open-sourced LiteBox, a security-focused library OS in Rust for sandboxing across platforms
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// github.com
A future for bitflags
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// kodraus.github.io
channels-console
Real-time monitoring, metrics and logs for Rust channels. Now integrated with https://hotpath.rs
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// Category Debugging
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